and by wonders i mean not making it a living hell to implement something. gotta do it the modular way!
06:29 PM Feb 18th, 2023
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quick construct 2 tip: organizing each relevant thing's events in different event sheets does wonders and makes the 'code' nicer to look at
06:28 PM Feb 18th, 2023
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@EKane yea the ps3's initial lineup isnt really all that much. is it like 6 games or smth
04:25 PM Feb 13th, 2023
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in reply to EKane
been a while since i last picked up construct 2. might fool around in it make some more prototypes... cool stuff
04:16 PM Feb 13th, 2023
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checked out the altipedia today wondering if any new 'big' yt revival popped up. i think its safe to say the oyc has stagnated quite a lot
06:51 AM Jan 17th, 2023
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the sonic generations trailer theme (kele - tenderoni instrumental ver.) is such a bop i love it https://www.youtube.com/wat…
02:07 PM Dec 31st, 2022
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merry christma!!
06:19 AM Dec 25th, 2022
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welp. at least we still got 2026 and onwards
09:23 PM Dec 9th, 2022
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it is now officially december. how did this year go by so fast
05:09 PM Dec 1st, 2022
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@jacob happy birthday!
05:59 PM Nov 29th, 2022
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havent blipped in a while. hi again!
04:12 AM Nov 28th, 2022
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yuji naka getting arrested is definetely one of the things that happened this year
05:34 PM Nov 18th, 2022
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considering starting rambling in multiple languages on here
03:07 PM Nov 18th, 2022
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the dkcr soundtrack slaps
05:11 PM Nov 15th, 2022
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@tai7k scratch-styled blips would be interesting to see
08:30 PM Nov 14th, 2022
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in reply to KaroshiKazuya
lesson learned being that sometimes i cannot escape arrays
03:58 PM Nov 14th, 2022
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spent like 1 hour trying to figure out how to do ranking based on a sprites X position yesterday
03:57 PM Nov 14th, 2022
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welp. time for rewriting!
05:44 AM Oct 11th, 2022
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thinking about whether i should rewrite the fangame i'm making's code or not
11:36 PM Oct 9th, 2022
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